The vanilla design of the Druid is infamous for being pretty unfinished. Its mechanics weren’t fully realized until well into the first expansion. Because of this, there’s a lot of freedom on how to improve on the class while sticking with the “vanilla feeling.” That said, simply attempting to recreate the druid of later expansions is a cop-out, but we feel incorporating some iconic and fan-favorite abilities would be a good idea.
★
Claw now also deals 100% of weapon damage in addition to its
current damage.
Note: This value is calculated on the invisible Claw weapon druid forms get when shapeshifting and does not correspond with your normal weapon.
★ Frenzied Regeneration now also heals for 1% of your Stamina.
★ Insect Swarm is now a Balance spell and available to all Druids starting at level 20.
★ Faerie Fire (Feral) is now available to all Druids starting at level 30.
Attacks done to you while in Moonkin Form have a 15% chance to cause you to go into a Frenzy, causing you to be immune to pushback while casting Balance spells. Lasts 10 sec.
Learned at Level: 58
Requires: Bear Form
Cost: 30 Rage
Cooldown: 6 Second
Savagely bites the target, dealing normal damage plus 61.
★
Natural Weapons
Now 3 Ranks (down from 5)
Increases the damage you deal with physical in all forms by 4/7/10% and increases your chance to
hit
with melee attacks and spells by 1/2/3%.
★
Improved Wrath
Reduces the cast time and global cooldown of your Wrath spell by 0.1/0.2/0.3/0.4/0.5 sec.
★
Moonkin Form
Transforms the Druid into Moonkin Form. While in this form the armor contribution from items
is increased by 360%, the Mana cost of your Moonfire, Starfire, and Wrath spells reduced by 20%,
and
all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin
can
only cast Balance spells, Innervate, and Remove Curse while shapeshifted.
★
Omen of Clarity
Imbues the Druid with natural energy. Each of the Druid's melee attacks and direct damage spell
casts
have a chance of causing the caster to enter a Clearcasting state. The Clearcasting state
reduces the
Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%.
Lasts 30
min.
★
Primal Fury & Blood Frenzy
Have had their existing effects combined into Primal Fury: Gives you a 50/100% chance to gain an
additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form and your
critical
strikes from Cat Form abilities that add combo points have a 50/100% chance to add an additional
combo
point.
★
Feral Instinct
Feral Instinct reduced from 5 ranks to 3 ranks.
Increases threat caused in Bear Form and Dire Bear Form by 5/10/15% and reduces the chance
enemies
have to detect you while Prowling.
★
Blood Frenzy New
Row 4, 2 Ranks
Increases the duration of Tiger's Fury by 3/6 seconds and your Enrage now also instantly
restores 5/10 rage.
In addition, Tiger’s Fury and Enrage increases your attack speed by 6/12% for 6/12 seconds.
★
Berserk New
Row 5, 1 Rank, 6 Minute Cooldown
Removes all Fear effects and increases your energy regeneration rate by 100% while in Cat form,
and
increases your total health by 20% while in Bear form. After the effect ends, the health is
lost.
Effect lasts 20 seconds.
★
Swiftmend
has moved from a Row 7 to a Row 3 talent, replacing Insect Swarm.
★
Tranquil Spirit
is no longer a prerequisite for the Row 7 major talent.
★
Improved Rejuvenation
is now a prerequisite talent for Improved Regrowth.
★
Improved Enrage
has been removed from the Restoration tree and has been integrated into the new talent Blood
Frenzy.
★
Subtlety
now also reduces threat generated from Balance spells.
Reduces the threat generated by your Healing and Balance spells by 4/8/12/16/20%.
★
New Talent: Tree of Life Form
Shapeshift into the Tree of Life. While in this form you increase healing received by 20% of
your total Spirit for all party members within 30 yards, your movement speed is reduced by 20%,
and you cannot cast damaging spells or Healing Touch, but the mana cost of these spells is
reduced by 20%.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.