PvE is the only area where Warlock has an issue — they’re boring! A class with as much cool stuff in its toolkit should not have to be limited to just spamming Shadowbolt exclusively. Debuff cap discussion aside, there are definitely ways to expand on the class fantasy of the Warlock in addition to addressing it’s singular issue. Something to also take into consideration for the future is that the Warlock talent trees went virtually untouched through the course of development through Burning Crusade. Also, similar to the Hunter, the Warlock’s demons are too vulnerable in raid settings with large amounts of AoE damage.
★
Torment of Voidwalker now deals a very small amount of Shadow damage.
Rank 1: 7 to 6
Rank 2: 13 to 15
Rank 3: 18 to 21
Rank 4: 26 to 30
Rank 5: 36 to 40
Rank 6: 43 to 48
Transfers mana from the caster to their pet every second.
Opens a portal into the Twisting Nether that summons a Felguard under the command of the caster for 5 min. Once control is lost, the Felguard must be Enslaved to maintain control. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must right-click the portal and not move until the ritual is complete.
Passive: Reduces the damage your pet takes from the area of effect attacks by an additional 50%.
Begins a ritual that summons a Soulwell. Requires 3 players to right-click the portal and not move until the ritual is complete. Once complete players can use the Soulwell to acquire a Healthstone. Requires 5x Soulshard.
★
Soul Siphon
Row 2, 2 Ranks
Talent has been combined from Improved Drain Life and Improved Drain Mana talents. Increases the
Health drained by your Drain Life spell by 5/10% and causes 15/30% of the Mana drained by your Drain
Mana spell to damage the opponent.
★
Demonic Aegis (new talent)
Talent has 3 ranks. Increases the effectiveness of your Demon Skin and
Demon Armor spells by 30%
★
Improved Enslave Demon
Reduced to 2 ranks (down from 5). Reduces the Attack Speed and Casting
Speed penalty of your Enslave
Demon spell by 10/20%, reduces the resist chance by 10/20%, and the casting time by 5/1 second.
★
Soul Link & Health Funnel
will now work with enslaved demons.
★
Master Conjurer
Row 1, 2 Ranks
Improved Healthstone, Improved Firestone, and Improved Spellstone have all been combined into
one
talent: Master Conjurer. Increases the amount of Health restored by your Healthstone by 10/20% and
increases the bonuses and effects of your Firestones and Spellstones by 15/30%.
★
Inferno
Ability cooldown reduced from 1 hour to 20 minutes and can now be cast indoors.
★
Fel Intellect
Talent has been reduced from 5 ranks down to 3 ranks. Increases the maximum Mana of your Imp,
Voidwalker, Succubus and Felhound by 5/10/15%.
★
Fel Stamina
Talent has been reduced from 5 ranks down to 3 ranks. Increases the maximum Health of your Imp,
Voidwalker, Succubus and Felhound by 5/10/15%.
★
Intensity
Row 4, 2 Ranks
Gives you a 70% chance to resist interruption caused by damage while casting or channeling any
Destruction fire spell.
★
Pyroclasm
Row 5, 2 Ranks
Gives your Rain of Fire, Hellfire, Conflagrate, and Soul Fire spells a 25% chance to stun the target for 3 sec.